Computer science Lesson Plan
Class 7 - Lesson:7 Own story in scratch

Purpose: Students should learn how to use Motion, Looks, Events, Variables, Operators, and Control blocks together while developing their creativity through interactive storytelling.

No. of Classes

One class (Teacher's decision)

Materials Required

Scratch 3.0.

Prior knowledge

Students should have learnt about Sprites, Backdrops, Costumes, Variables, Operators, Conditional statements and Loops, Events, Controls and Sensing in Scratch.

Exercises
Teacher's Instruction
  1. Teachers should recall Variables, Operators, Lists, Broadcasts, Loops, and Conditional Statements before starting the activity.
  2. Motivate the student to create the algorithm (Documentation) of the story.
  3. Teachers should give one exercise to each group.